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Supports melee attack skills.Craft of Exile is an online tool with the goal of making it easier for players to find out the best and most cost effective ways to achieve their crafting goals in Path of Exile. Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
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Supports any skill that can chill enemies or create chilling areas. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. Supports skills that can hit enemies, or create minions. Supports any skill that hits enemies or inflicts ailments Supports attack skills, or other skills that can maim enemies. Supports any skill that deals damage or has a duration. Cannot support skills that create minions. Supports any skill that hits or burns enemies, or inflicts elemental ailments. Supports any skill that has a duration, or can hit enemies to inflict ailments on them. Supports attack skills, or spell skills that deal damage. Cannot support skills used by totems, traps, or mines. Supports any skill you use to hit enemies yourself. Supports melee attack skills that are not triggered. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. The attack skill will trigger a spell when it kills an enemy. Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Must support both an attack skill and a spell skill to work. The hex will be applied when enemies are hit by the other skill. Must support both a skill that hits enemies, and a hex curse skill to work. Supports any skill that hits enemies, or can deal burning damage directly. Cannot support Vaal skills, channelling skills or triggered skills. Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. Supports any skill that hits enemies, or could otherwise apply elemental ailments. Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
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Supports any skill with an area of effect, regardless of whether that skill deals damage. Supports any skill that can kill enemies. Supports any skill that hits enemies, making it easier to stun enemies with those skills. Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. Supports any skill with an area of effect. Monster additional rarity of dropped items in merciless +% Monster additional rarity of dropped items in cruel +% Monster additional quantity of dropped items in merciless +% Monster additional quantity of dropped items in cruel +%
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Monster base type attack cast speed +% and damage -% final īase chaos damage % of maximum life taken per minute Unique boss curse effect on self +% final Ĭannot be stunned for ms after stun finished Reave Reference poe.ninja, Community Wiki DropLevel 12 BaseType Reave Class Active Skill Gems Vaal Vaal Reave Weapon Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, Rune Daggers TargetTypes Ground, Enemy Type Attack, Area, Multistrikeable, Melee BuffIcon Metadata Metadata/Items/Gems/SkillGemReave